Omnidrone is a high-octane blend of technical wizardry and creativity. Founded by some of ex-Digital Chocolate Barcelona guys, and formed by passionate and talented developers coming from King, Gameloft, Playfish, Social Point and Wooga - we are committed to change the mobile space with "Social from the Core" games!
•6 or more years of experience in the arts sector.
•4+ years of experience in video games.
•Attention to detail, meticulous and organized working habits.
•Flexibility adapting to different art styles.
•Ability to create compositions, color schemes and illumination.
•Skilled in 3D packages (Blender/Maya), compositing, modeling, animation...
•2d/concept art basic skills
•Good command of English
•Good communication with team and art director.
•Passion for games and knowledge of the mobile games industry.
•Production of art assets, not only on his/her specific fields but also on other fields if necessary.
•Communication with other disciplines, Production, Design, Programming.
•Communicate to the Art team the expectations in terms of the level of quality and content of the ambiance, decor, characters, etc…
•Through good visual references and documents that describe the artistic direction for the Art team’s reference.
•Develop visual concepts and participate in the creation of mockups (scales, composition and interactions) with the Game Lead and the Game Designer.